Monkeh Island Summary!
Ok, some of you know that for a while now I’ve been working on a little project. I call it Monkeh Island and it was inspired by the cute avatar and home I purchased at Loco Poco. What I was looking to accomplish was to create a small, but detailed, home for myself that wouldn’t go insane on prim count. I think I came about as close to that as I possibly could. Monkeh Island, with all that makes it what it is, is less than 450 prims. Yes, that includes all the plants, the house, the furniture inside the house, the landscaping prims and the animated critters.
In the following pics I will go over some of the details that I enjoy in the build. Furthermore, at the end of the post I’ll include the links to various vendors in case you’d like to pick up any of these items for your own projects. Well, without anymore time wasting, let’s get to the pics!
The picture above shows the Loco Poco house I purchased that became the inspiration for Monkeh Island. Just to the right are flowers from FloraPrims and you can see the various other flora to the left, as well as the little purple bird on the roof from Happy Mood.
These anthurium faustomirandae plants are beautiful. They come in a kit from Las Arenas Rosadas. It comes with a variety of leaf bases, stems, as well as flowers for the top. They’re very reasonable on prim count and look amazing.
These banana plants just plain rock. They are also from Las Arenas Rosada and come in a kit. You get various banana plants which are VERY low prim, I think 4 each without a banana bunch on them. You also get a variety of banana bunches. Some will even give you a banana when you click them. I did find one problem with this though. The banana it attempts to give you isn’t set for transfer so if anyone but the owner clicks the bunch it will show a script error.
Ok, in this picture you get a glimpse and the mountain and trees. Originally, the mountain was regular Linden terrain, but after much toiling to try to get it to look good, I decided to scrap it and drop down a couple of mega mountain prims to form what you see there.
The palms are another Las Arenas Rosadas product. They also come in a kit with tons of options. You get various prim counts, shapes, some with sounds and even animations. I highly recommend them for any tropical build.
The trees further up the slope are from Organica. The redish leaved ones are Japanese Maples and the two at the peak are her new Ficus 2. Now, the Ficus are made with Oblong sculpts so if you’re not using a compatible client you won’t see them rez. You’ll need 1.21 or newer.
Here’s a rear view of the house and island. I wasn’t happy with the way Linden terrain sorta just drops into the water, so I decided to put up a retaining wall. The idea was to make it look like I was trying to stop the island from eroding into the channel. These also come from Aki at Organica. It only took 5 prims to wrap the entire backside of the island. Not bad
Here you get a glimpse of Monkeh Island’s much loved, black sand beach. The beach its self is a single sculpted prim from Cel Edman’s Islands and Reefs pack (Pixel Lab). Now, because of the bounding box trouble with sculpted prims I had to make it phantom and drop a collision prim on top so you could walk on it. The bits of drifwood are freebies from Ante Flan’s shop.
You can also see my beloved seafoam. (can it, Catero!). This is, yet again, a Las Arenas Rosadas product. It’s an animated sculptie that that just looks amazing placed agains your islands. It really adds a bit of oomph.
You can also see the dock that leads out from the house over the channel. I had different dock before, but it was causing some issues. It seems that, whenever someone would use the built in sit animations it had, the dock’s script time would jump to an insane amount and lag the entire sim! So, that had to go. In it’s place is this little wonder. All that detail is a single prim, folded by the master himself, Aminom Marvin (Sculptomancy) . It needs a collision prim to be functional, but you can’t beat the detail for 2 prims.
This is the edge of the beach, where the sim boundry meets the island. To make it a bit more eye catching, another Las Arenas Rosadas product was used. This time it was their animated sea spray. It comes with many options and allows for a variety of effects.
In this aerial view you get a peek at what’s going on under Monkeh Island. To really sell the idea that this was an island, I picked up Las Arenas Rosadas’ subsurface textures. As with all L.A.R. products, you get many options in the box to suit your needs.
You can also see the mountain prims a bit clearer, as well as the light rays. The rays came from New Trails and have quit a few options. First off, that’s a single prim. It also has a menu system that lets you adjust the color and shape of the rays to suit your needs.
Here you get a view of the bridge that leads from Monkeh Island to the Imogen mainland. This is another wonder of Aminom Marvin. The bridge, without collison prims, is only 4 prims. I’m a huge fan of Aminom Marvin’s work and what it allows people to accomplish in Second Life.
All of what you see here would not be possible without the support of Aemilia Case. Without her help and generosity, this place would not exist. Thank you, Aems <3.
I could go on and on about subtle parts of the island, but I don’t want to drive you insane with the details. If you’d like to see Monkeh Island first hand, just let me know. Drop me a line here, on Plurk or in SL and we can arrange a mini tour some time. Thank you for your interest!
Vendor List
Inaugural Post!
Soooo, yea. After forever and a day in Second Life⢠I finally decided to start my own blog. Now, hopefully you’re not thinking that you’ll pull something enlightening, informative or even remotely coherent out of the posts that will end up gracing these pages. I have enough problems sorting things out enough so I can decipher them. I really doubt I’ll be able to do the same for you!
In all seriousness, what you’re likely to find here are little tidbits of information I glean from my journey back into SL’s building system. There will be the occasional rant, shout out, funny photo and senseless video. Hopefully you’ll find some of these nuggets of info useful, or at least mildly entertaining.
So, sit back, relax and grab some stale beer. Welcome to This Old Blog!












